I moved the warehouse to under the other structures, since the stairs go down to the courtyard, and made the corner triangle water, accessible through those double doors, or by way of an "escape ladder" from 1-14. I had re-jiggered it, partly because when looking at the map before reading the adventure, I thought that light green/brown bit with the sheen on it was water. Had a look back at my notes, because it was bugging me. I changed the warehouse to be rectangular instead of triangular for ease of building - since it wasn't particularly a nagivation challenge for the players (unlike the Alley itself, which needed to be angled.) I'm pretty sure that's supposed to be the warehouse (the ladder to the beggar-kings lair is inside) - the double doors lead to the courtyard (center bottom). Did you re-jigger it for your game, or did I re-jigger it for mine? GnomeBoy wrote:I thought the lower right of the map was water. Here's a photo of my first adventure using paper buildings. wtheharper) I also bought some paper figures from Paizo (though they were originally intended to be tent-fold standups before I used my cutter.)
#Worldworksgames paper models downloads free#
There are literally dozens of designers there and thousands of minis, of which hundreds are free! (Most of the figures outside the gate were free from Drywtheharper. The paper figures are what the cardboard-warriors forum is all about. I share the "cut files" (source files for automatic paper cutters) for models I make there. The props throughout are from many kits, mostly downloaded from - if you look at my (OldSchoolDM) posts on Cardboard Warriors you can find photos of my builds of these props. The small wall in the front is from Dave Graffam Games, who makes some of the most lovely terrain I've build, including a lot of buildings (but most of them do not have playable interiors, something I wanted for this adventure.) īTW, all these companies have free kits to get you hookedstarted. The castle walls and the tower are from an assortment of kits by Fat Dragon Games in their Castle Winterhawk line. The rest I I printed, cut, edged, and assembled: Most of the buildings were made using a product called TerraClips (the thick cardboard and clips you can see) - which I modified using some nippers, paper-coverings, and stickers printed with the tile-textures. I mean, you're not painting/airbrushing this crap on standard cardstock and gluing it together yourself are you? If so, you must be independently wealthy.
If you'd like, I'd be happy to post play-session pics when we start in a few weeks.īeermotor wrote:How are you doing this, anyway? Color printer I hope. The photos I prepared for possible submission are at and there's some raw images at - each room gets a closeup so you can see what paper props I used for each encounter. Here's the players view at the start of the module: I built Cutpurse alley, completely playable, mostly out of paper for my group and for the contest. I don't have a very good visual imagination, so I've become a papercraft guy (I hang out over at mostly.) Every year there's a contest for user built dioramas. I recently picked up Sellswords of Punjar to train a new group of 4e players.